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Software Engineering Education and Training Accepted Papers

Co-chairs:
Janet Burge, Wesleyan University, United States
Dewayne Perry, The University of Texas, Austin United States


The Software Engineering Education and Training Track (SEET) will take place during the three days of the ICSE 2016 Main Conference (Wednesday 18 through Friday 20). The ICSE 2016 Main Conference Schedule will be posted in February.

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Accepted Papers

Can Software Engineering Students Program Defect-free? An Educational Approach
Collaborative Software Engineering Education between College Seniors and Blind High School Students
Engaging Software Estimation Education using LEGOs: A Case Study
Enriching traditional Software Engineering curricula with Software Projects
Facing the Challenges of Teaching Requirements Engineering
HoliCoW: Automatically Breaking Team-based Software Projects to Motivate Student Testing
How Surveys, Tutors, and Software Help to Assess Scrum Adoption in a Classroom Software Engineering Project
Impact of CS Programs on the Quality of Test Cases Generation: An Empirical Study
Learning Agile Software Development in High School: an Investigation
Let's Verify Linux: Accelerated Learning of Analytical Reasoning through Automation and Collaboration
Measuring Code Behavioral Similarity for Programming and Software Engineering Education
Metrics in Agile Project Courses
Reflections on Applying Constructive Alignment with Formative Feedback for Teaching
Smart Decisions: An Architectural Design Game
Software Security Education at Scale
SolMiner: Mining Distinct Solutions in Programming Submissions
STAGE – A Software Tool for Automatic Grading of Testing Exercises -- Case Study Paper
Student Experiences Using GitHub in Software Engineering Courses: A Case Study
Teaching a Global Software Development Course: Student Experiences Using Onsite Exercise Simulation
Teaching Agile – Addressing the Conflict Between Project Delivery and Application of Agile
Teaching Code Review Management using Branch Based Workflows
Teaching University Students Kanban with a Collaborative Board Game
VisAr3D: an innovative 3D visualization of UML models
What Communication Tools Students Use in Software Projects and How do Different Tools Suit Different Parts of Projects
What Makes Teaching Software Architecture Difficult?
When Teams Go Crazy: An Environment to Experience Group Dynamics in Software Project Management Courses

Program Committee

Rosa Alarcon, Pontificia Universidad Católica de Chile, Chile
Paris Avgeriou, University of Groningen, Netherlands
Muhammad Ali Babar, University of Adelaide, Australia
Rafael Capilla, University Rey Juan Carlos, Spain
Gerald C. Gannod, Miami University, USA
Mark Grechanik, University of Illinois at Chicago, USA
Orit Hazzan, Technion, Israel
Sarah Heckman, North Carolina State University, USA
Mark Hoffman, Quinnipiac University, USA
Janet Hughes, University of Dundee, Scotland
Marcelo Jenkins, University of Costa Rica, Costa Rica
Christine Julien, University of Texas at Austin, USA
Patricia Lago, VU University Amsterdam, Netherlands
Timothy Lethbridge, University of Ottawa, Canada
Collin McMillan, University of Notre Dame, USA
Mehdi Mirakhorli, Rochester Institute of Technology, USA
Judith Stafford, University of Colorado at Boulder, USA
Anthony Tang, Swinburne University of Technology, Australia
Kristen Wallcott-Justice, University of Colorado at Colorado Springs, USA
Charles Wallace, Michigan Technological University, USA
Michal Young, University of Oregon, USA



The presentation schedule is posted here.







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